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Maya_Creative_Co / about.me

I'm Maya. I build systems for the creators I wish I'd had when I started.

// the_story

How I got here.

I started shooting UGC four years ago with no plan, no pricing framework, and no idea what I was doing. I said yes to everything, charged whatever felt "fair," and spent more time second-guessing my rates than actually creating content.

For a while, it worked — in the way that anything works when you're grinding hard enough to compensate for bad systems. But by year two, I was burnt out, inconsistent, and watching other creators with weaker content get booked at 3× my rate because they pitched like real businesses and I pitched like someone who was scared to send the email.

So I started building systems. A pricing model that actually accounted for usage rights and turnaround. An outreach cadence I could run every week without rewriting it. A client tracker so nothing slipped. A proposal template that made me look like I'd been doing this for a decade. Within six months, my rates doubled. Within a year, I had a roster of repeat brand clients who valued what I built, not just what I shot.

Maya Creative Co is where I share all of it. Not as a course. Not as theory. As the actual working tools I use in my own UGC business — mayaherring.com, which is still my active portfolio and still the engine paying the bills.

If I can save you two years of the figuring-it-out phase, that's the whole point.

// what_i_am_building

Two businesses. One creative stack.

// business_01 · brand_side

mayaherring.com

My personal UGC portfolio. Where DTC brands come to hire me for video production, ad creative, and retainer work. This is the active business — the engine.

→ see the portfolio

// business_02 · creator_side

Maya Creative Co

This site. Where I share the tools, kits, and systems I built for myself with fellow UGC creators. Not for brand clients — this is for creators who want what I had to figure out the hard way.

→ you're here

These two sites are intentionally separate. If you're a brand looking to hire me for UGC, go to mayaherring.com. If you're a creator looking to learn from the systems I built, you're in the right place.

// how_i_work

Four things I believe.

// principle_01

Systems > motivation.

Most creator content is emotional fuel. Useful for a day, forgotten by the next. I'd rather give you one tool you'll use every week than one post that makes you feel inspired for an hour.

// principle_02

Ship working tools, not courses.

I'm a creator who can code. That means what I make are actual tools — calculators, trackers, generators — not modules you have to binge and then figure out how to apply.

// principle_03

Show the work, not the guru pose.

Everything I teach is stress-tested against my own active business. If I haven't shipped it, I don't sell it.

// principle_04

Price it so it's serious.

Free stuff gets ignored. The best work I've done with creators started when they decided to actually invest in the systems they needed.

// featured_in · coming_soon

[ press_logos.placeholder — add when first features land ]

// weekly_playbook

The weekly playbook.

One email a week. Real pricing frameworks, outreach scripts I'm actually using, and behind-the-scenes of my own brand deals. No fluff.

// contact

How to reach me.

// brand_inquiries mayaherring.com (not handled here)
// instagram @mayacreativeco
// tiktok @mayacreativeco
// where_to_go_next

Now that you know me.

Start with the Kit, book a strategy call, or join the Club. All three are built to actually move your business.